
Ice Blocks and Jungle blocks are added to allow for key mold drops. Wearing a Lucky Coin accessory will allow the player to generate 1.2 silver per hit on average, which usually translates into around 25-28 platinum per hour from the 7 slimes continuously hitting mobs that drop into that pit. The player then summons slime minions into that box and have them hit the mobs for 1 damage. The dungeon mobs then fall into a pit just to the top-right of the player and are hoiked left into a box above the player box. This de-actuates the hoik over the column leading to the dungeon mob pit, causing all spawned dungeon mobs to be hoiked to a column above and to the right of the player box. To switch over to the massive money farm, the player hits a switch to the bottom right of the player box. The player sits in the player box and collects all the drops. There are three platforms that alternate being actuated and de-actuated to prevent the Dungeon mobs from falling down into the hoiks. Drops from the Dungeon mobs fall to the hoiks below and are delivered to the player. Meanwhile, the Dungeon mobs that spawn in the top left area are hoiked into a pit that has a second Spear trap battery. The pressure plates are hooked up to the Mimic and Shark statues, generating a high spawn rate of Mimics and Sharks from those statues and hoiks send those mobs to the kill chamber that has a Spear Trap battery and lava. Eventually six birds will be summoned in total (the cap given the distance from the bird statue), which means those pressure plates will be continuously rapidly passed over. The additional summoned birds fly up through the vertical column to a horizontal segment lined with pressure plates. The bird passes over pressure plates that:ġ) actuate the blocks above the bird statue, opening up a vertical column for subsequent birdsĢ) trigger the bird statue summoning more birdsģ) activate 1-second timers that cause the Spear Traps in the two Spear Trap batteries to fire, and that cause the item hoiks and mob hoiks to be actuated and deactuated every second to move the mobs and items along Switches can be painted like most other blocks, allowing them to be camouflaged to blend in with their surroundings.When the player first teleports into the farm, a bird statue on the far right is activated, spawning a bird that moves through the tunnel to the left. The Lever is also easier to see and provides a larger clicking target, whereas Switches can be more difficult to spot and click on due to being only a single tile in size (which may actually be a benefit in PvP, should a player wish to hide a trap mechanism). The Switch is identical in operation to the Lever, except Switches can't be placed on platforms.When wired to Dart Traps, for example, right-clicking the Switch will always cause the Trap to shoot, the same as a Pressure Plate would, no matter which position the switch happens to be in. It is activated by right-clicking on it.ĭespite its name, the Switch does not need to act as an on/off mechanism.

Switches can also be placed on background walls.

The Switch can be placed on top or on the sides of blocks, or on the sides of Wooden Beams or trees. It can also be found in the Dungeon connected to Chain Lanterns, where it can be harvested with a Pickaxe or Drill.

The Switch is an activation mechanism purchased from the Mechanic for 20. For the Nintendo Switch version of the game, see Console version.
